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glslang-SPIRV

Glslang is the official reference compiler front end for the OpenGL ES and OpenGL shading languages. It implements a strict interpretation of the specifications for these languages. It is open and free for anyone to use, either from a command line or programmatically. The OpenGL and OpenGL ES working groups are committed to maintaining consistency between the reference compiler and the corresponding shading language specifications.

homepage: https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/

version toolchain
15.3.0 GCCcore/14.2.0

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