GLM¶
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.
homepage: https://github.com/g-truc/glm
version | toolchain |
---|---|
0.9.7.6 |
intel/2016a |
0.9.8.3 |
GCCcore/5.4.0 |
0.9.8.3 |
GCCcore/7.3.0 |
0.9.9.0 |
GCCcore/6.4.0 |
0.9.9.8 |
GCCcore/10.2.0 |
0.9.9.8 |
GCCcore/10.3.0 |
0.9.9.8 |
GCCcore/11.2.0 |
0.9.9.8 |
GCCcore/11.3.0 |
0.9.9.8 |
GCCcore/12.2.0 |
0.9.9.8 |
GCCcore/12.3.0 |
0.9.9.8 |
GCCcore/8.3.0 |
1.0.1 |
GCCcore/13.3.0 |
(quick links: (all) - 0 - a - b - c - d - e - f - g - h - i - j - k - l - m - n - o - p - q - r - s - t - u - v - w - x - y - z)