Skip to content

GLM

OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.

homepage: https://github.com/g-truc/glm

version toolchain
0.9.7.6 intel/2016a
0.9.8.3 GCCcore/5.4.0
0.9.8.3 GCCcore/7.3.0
0.9.9.0 GCCcore/6.4.0
0.9.9.8 GCCcore/10.2.0
0.9.9.8 GCCcore/10.3.0
0.9.9.8 GCCcore/11.2.0
0.9.9.8 GCCcore/11.3.0
0.9.9.8 GCCcore/12.2.0
0.9.9.8 GCCcore/12.3.0
0.9.9.8 GCCcore/8.3.0
1.0.1 GCCcore/13.3.0

(quick links: (all) - 0 - a - b - c - d - e - f - g - h - i - j - k - l - m - n - o - p - q - r - s - t - u - v - w - x - y - z)